As followers of this blog will know, I’m a big believer in the efficiency of cross-platform mobile development using platforms like Adobe AIR. Often, one of the core arguments I hear against using a middleware like AIR, is that user’s want native UI components, and that somehow native controls are...
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About: shawn
Recent Posts by shawn
Intro to AS3 Workers (Part 4): Fixes for the Release Player
I had intended my previous post to be the final in the AS3 Workers series, but Adobe has made some last-minute changes in the 11.4 Player that I need to address. Specifically, they have pushed back support for ByteArray.shareable to Player 11.5 / AIR 3.5 citing last minute bug reports....
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Intro to AS3 Workers (Part 3): NAPE Physics + Starling!
[UPDATE]: Adobe has removed support for ByteArray.shareable until Player 11.5. The source code has been updated to work around that restriction, but have left the example code intact since it will eventually work fine. In part 1 of this series we looked at the basic message protocol for AS3 Workers,...
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Intro to AS3 Workers (Part 2): Image Processing
[UPDATE] Adobe has removed support for ByteArray.shareable until Player 11.5. The source code has been updated to work around that restriction, but have left the example code intact since it will eventually work fine. In Part 1 of my Intro to AS3 Workers series I looked at the fundamentals of...
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Intro to AS3 Workers (Part 1): Hello World
[UPDATE]: Part 2 and Part 3 of this tutorial are available now [UPDATE 2]: Adobe has removed support for ByteArray.shareable until Player 11.5. With the beta release of AIR 3.4 and Flash 11.4, Adobe has introduced one of the most requested API’s for years: Multi-threading! With AS3 workers it’s now...
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Recent Comments by shawn
- May 14, 2013 on Free App a Day (FAAD) Chronicles: Conclusion
- April 24, 2013 on Fast Rendering in AIR: Cached SpriteSheet’s
- March 5, 2013 on Intro to AS3 Workers (Part 1): Hello World
- February 27, 2013 on Intro to AS3 Workers (Part 1): Hello World
- February 27, 2013 on Journey of an AIR Developer