Category Archives: Blog

SnowBomber.ca is live!

We’re happy to announce the official launch of SnowBomber.ca, check out the awesome launch trailer, and some early screens here: http://www.snowbomber.ca/...
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Making Money on Android Market (+ Sales Figures)

Lately I’ve been reading quite a few articles about Android Market, and whether or not you can really make money on it. As an independent AIR Developer, who has quite a bit of experience (a whopping 12 mths!) I thought I would weigh in, and shed some light on the...
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Mobile Performance Tests: HTML5 vs AIR

With all the mis-information out there regarding Flash, HTML5 and iOS, I thought it would be interesting to to a proper comparison between the two. Specifically, I’m interested in measuring performance of Flash against HTML5 Canvas on iOS, to see which is fastest.  This will give us a good idea of...
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Comparing Advanced Transforms in GPU Mode vs CPU Mode

After my last benchmarks, I thought it might be interesting to do a measure of how advanced transformations (scale, alpha, rotation) affect GPU mode, vs what we are normally used to in CPU Mode. In this benchmark, I do a simple sprite rendering test. One version applies alpha between .2...
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Fast rendering in AIR 3.0 (iOS & Android)

While we await the release of Stage3D, alot of developers seem to be under the impression that you can not do performant games on mobile devices with AIR 3.0. The truth is, with a little help, the power of the GPU is already unlocked for us! In this write-up, I’ll...
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Calling all Beta Testers!

[Update] Huge thanks to all our beta testers, the beta is now closed. We’re currently seeking iOS Beta testers for our new game SnowBomber. If you’re interested in testing, and have a compatible device (iPhone 3GS, iPhone 4+, iPad), please follow these steps to signup: Signup with TestFlightApp.com Click this...
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Obligatory first post.

Well hello…world! We’re finally getting our actual site up and running, while trying to juggle the imminent launch of SnowBomber! Things are busy but fun...
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